Wednesday, November 25, 2009

Making the Conventional Unconventionally

After this last assignment, I began to think on other examples of create a presentation of a medium that isn't commonplace for the particular presentation. One I personally enjoy to see people use is map editors in video games.

In the game Halo 3, players can create their own levels using a map editing system called "Forge". In its initial release, Forge was meant to create levels specifically for multiplayer fighting matches, however, there are several people who have learned to exploit the physics Halo offers and actually make creative artistic mobile designs rather than just simple maps. A good example here shows a mobile design created by a group of players last year to wish Bungie, the creators of Halo, a Merry Christmas 


Even thought the program wasn't designed for this, a group of creative took something conventional and made something unconventional but well designed out of it. There are several other examples on Youtube and other sites of people taking what limited options they have for creating an artistic statement and succeeding in doing so, especially in Halo Forge. 

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